Gospel Library for Windows Mobile
|Mobile Gospel Library Project Index edit|
The LDS Gospel Library for Windows Mobile is an application designed to facilitate Gospel reading and studying on Windows Mobile devices. This project is part of the Mobile Gospel Library Project.
Download LDS Gospel Library 1.0
You may download LDS Gospel Library version 1.0 by clicking here.
This release only works on professional devices (touch screen).
- This release works on Windows Mobile 2003, Windows Mobile 5 Smartphone, Windows Mobile 5 Pocket PC, Windows Mobile 6.X Standard, and Windows Mobile 6.X Professional.
- This release has been primarily tested on Windows Mobile 6.1.4 Professional.
To install the application on your device, follow these steps:
- Download the application from the above link.
- Plug your device into your computer and copy the downloaded file to your device.
- From the device, open the File Manager and find the file that you copied to the device and tap on it to execute the installer. The program will be installed in the "Program Files\Gospel Library" folder and the application's executable is called "MSWM" (which stands for Mobile Scriptures Windows Mobile). To run the program, simply tap on this file. Note: A shortcut will also be installed under either the "Start Menu" or "Start Menu > Programs" (depending on the OS), called "LDS Gospel Library."
- If, when trying to execute the LDS Gospel Library program, you get the following error, "This application requires a newer version of the Microsoft .NET Compact Framework than the version installed on this device", then you can download and install this updated version of the .NET Framework. The Gospel Library application requires 3.5 of the .NET framework or higher. When installing, we recommend selecting the the "Deployment" feature for installation, as this is the easiest method to deploy the compact framework to your device (via ActiveSync or Windows Mobile Device Center).
Important Notes: This release also has known issues when running on emulators. Specifically, the program will report failures when modifying downloaded content, saving notes, highlighting verses, or otherwise modifying the local database. This is a known issue with the virtual storage emulator, and while the failures will be reported, the changes will nevertheless be successful. It is, therefore, not recommended for use on emulators or standard devices (non-touch).
The primary goals of this project are:
- Navigate and read the scriptures, General Conference, manuals, etc.
- Notes - Create a note tied to any particular verse
- Journal - Same as a note
- Tags - Create a tag for a scripture
- Search - Global, Exact Phrase
How to check out and build the project
- Check out Source Code
- Get the latest source code from the Subversion Gospel Library for Windows Mobile repository. Only trunk is used at this time.
- Set up Visual Studio 2008
- Visual Studio 2008 Professional or better; however, this project targets the 3.5 version of the .NET framework.
- Download and set up the Windows Mobile 6 Professional and Standard Software Developer Kit found here.
- You may want to also download and install the Windows Mobile 6.5 Developer Tool Kit for apps that may require the 6.5 SDK.
- Download and set up the Windows Mobile 6.1.4 Emulator Images.
- SQLite ADO.NET SDK
- This project makes use of the ADO.NET 2.0 Provider for SQLite. Download and install the SDK.
- Set up Storage Card Emulator
- Open Visual Studio
- Navigate to Tools > Options
- Navigate to Device Tools > Devices
- Select Windows Mobile 6 Professional Emulator
- Select Properties
- Select Emulator Options
- Specify a Shard Folder (e.g., "c:\temp")
- Click OK
- Click OK
- Click OK
- Build the Project
- Navigate to Build > Build Solution to build all the project files.
- Run the Project
- Navigate to Debug > Start Debugging to run the project in debug mode. The initial deployment to the emulator will take a while, as it will install the .NET Compact Framework and copy the SQLite scriptures database for the first time.
- Saving Emulator State
- When closing the emulator, save the emulator state if prompted. This will prevent the initialization process from running again (installing .NET and copying the database file).
Set up network access (optional)
Note: Network configurations vary, so you may need to specify a network adapter IP address or proxy information within the Windows Mobile device before access to the Internet will work. These instructions are intended to provide basic guidelines to enable Internet access on a Windows Mobile 6.1.4 Professional emulator image connected via a wired network where DHCP is enabled and proxies are not used.
- Open Visual Studio
- Navigate to "Tools > Options"
- Expand "Device Tools" and select "Devices"
- Select the desired device image (for the purpose of this write up, I will use the device image called "USA Windows Mobile 6.1.4 Professional Emulator", and OS specific steps will vary, but the same principles apply)
- Click the "Properties" button
- Click the "Emulator Options" button
- Click the "Network" tab
- Check the "Enable NE2000 PCMCIA network adapter and bind to:"
- From the drop down list, select the desired network card (or select "Connected network card" if you only have one network interface).
- Click OK, OK, OK
- Start the device emulator with the device image you just configured
- Select the "Start" menu
- Select "Settings"
- Select the "Connections" tab
- Select "Network Cards"
- Under "My network card connects to:" select "The Internet"
Note: In our testing, we have found that wireless connections do not generally connect even after following these instructions. Using a wired connection resolved the issues we encountered.